Damn, never aimed with the keyboard, just the mouse. But I got to say that I hope it will be keyboard aiming. And that they never ever make it optional because mouse is just soo much easier
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The ideal system is to set WASD to move the turret at full speed and use the mouse for fine adjustments, its max traverse speed capped at only a few degrees a minute.
We've already got the ideal system with WASD, why change it at all?:IS2:
That's exactly what I said when they changed from Mouse in the mod to WASD in Ostfront.
That's exactly what I said when they changed from Mouse in the mod to WASD in Ostfront.
Perhaps they changed it to WASD because it is a better way of doing it.
How can mouse be ideal when its so unrealistic?
Is no more unrealistic than pressing some keys, and I didn't notice any guns turning like crazy in Combined Arms.
Word.We could argue all day about which system we prefer, but if both options are available then their is no need to argue.
No, it's less realistic because it does not require the separate control in each axis. With a mouse, you simply point to what you want to aim at. It's basic motor skills that an infant has.
Using a keyboard to independently control traverse and elevation is more realistic, because in reality, traverse and elevation were controlled separately, and thus, keyboard adds a realistic amount of difficulty in acquiring your target.
No no no the worst thing is if they make it optional. Then everyone will go with mouse instead because its easier
We could argue all day about which system we prefer, but if both options are available then their is no need to argue.
I think i read somewhere that all keys are customisable, and if that is true TWI could end all argument by confirming that we could still use the keyboard as well as the mouse.
If you really want the turret control to be done with keys (if it isn't in the game) then get a free mouse emulator and bind it the keys you want to use.