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World of Warcraft Rogue Talent Tree Analysis
Created by Shadow Panther (Zodar on the US Earthen Ring Server)
This chart is used to categorize Rogue talents based on their applicability in one or more categories.
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Shadow Panther's Powerleveling Guide for Rogues - Ideal Gear, Talent Specs & Level-by-Level Recommendations
Lvl Talents PVP PVE Lvlg Description Burst Combo Energy Mobility Surviv. Control
15 Nightstalker X   X Increases your movement speed while stealthed by 20%, and the damage your abilities deal while stealthed by 25%. X     X    
15 Subterfuge X X   Your Stealth breaks 3 sec after dealing or receiving hostile actions, rather than doing so immediately.           X
15 Shadow Focus X X X Abilities no longer cost Energy while you are stealthed.     X      
                       
30 Deadly Throw X     35 Energy. 30 yd range. Instant. Finishing move that reduces the movement speed of the target by 50% for 6 sec.  If performed with 5 combo points, also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.           X
30 Nerve Strike X     A successful Kidney Shot or Cheap Shot also reduces the damage dealt by the target by 50% for 6 seconds after the effect fades.           X
30 Combat Readiness X   X Instant. 2 min cooldown. Enter into a state of heightened awareness, deflecting enemy weapon strikes with increasing effectiveness.  Successive attacks will deal 10% less damage per application, stacking 5 times. Lasts for 20 sec, but if 10 sec elapse without any incoming weapon strikes, this state will end.         X  
                       
45 Cheat Death X     An attack that would otherwise be fatal will instead reduce you no lower than 10% of your maximum health, and damage taken will be reduced by 80% for 3 sec.  This effect cannot occur more than once per 90 seconds.         X  
45 Leeching Poison     X 3 sec cast. Requires One-Handed Melee Weapon. Coats your weapons with a Non-Lethal Poison that lasts for 1 hour.  Your melee attacks have a 50% chance to poison the target, and all your subsequent weapon strikes against the poisoned target will heal you for 10% of damage dealt.         X  
45 Elusiveness X X X Your Feint ability also reduces all damage taken by 30% for 5 sec.         X  
                       
60 Preparation X X X Instant. 5 min cooldown. When activated, this ability immediately finishes the cooldown on your Sprint, Vanish, Cloak of Shadows, Evasion, and Dismantle abilities.           X
60 Shadowstep X X X 25 yd range. Instant. 24 sec cooldown. Step through the shadows and appear behind a target.  Movement speed is increased by 70% for 2 sec afterwards.       X    
60 Burst of Speed X X X 60 Energy. Instant. Increases movement speed by 70% for 4 sec.  If you are afflicted by any movement-impairing effects, activating this ability will instead remove any such effects and grant immunity to their re-application for 4 sec.       X    
                       
75 Prey on the Weak X   X When you disable an enemy with Kidney Shot, Cheap Shot, Gouge, Sap, or Blind, they suffer 10% increased damage from all sources for the duration of the effect. X          
75 Paralytic Poison X   X 3 sec cast. Requires One-Handed Melee Weapon. Coats your weapons with a Non-Lethal Poison that lasts for 1 hour.  Each strike has a 20% chance of poisoning the enemy for 15 sec.  Stacks up to 5 times on a single target, and upon a fifth application, the enemy will be stunned for 4 seconds.           X
75 Dirty Tricks X   X Your Gouge and Blind no longer have an Energy cost, and no longer break from damage dealt by your Poison and Bleed effects.     X      
                       
90 Shuriken Toss X     20 Energy. 30 yd range. Instant. A ranged attack that deals 1246 Physical damage to an enemy target.  Awards 1 combo point. Replaces Throw.           X
90 Versatility   X   Your Redirect ability now has no cooldown.           X
90 Anticipation X X   When one of your attacks generates a combo point on a target that already has 5 combo points, you gain an Anticipation charge, up to a maximum of 5. When you perform an offensive finishing move on an enemy, any Anticipation charges are consumed to grant you an equal number of combo points on that target.   X        
World of Warcraft Talent Tree Analysis © 2012 ShadowPanther.net - Data courtesy Wowhead.com - World of Warcraft © 2012 Blizzard Entertainment