Hello all!
I can't seem to find anything on this (I remember very very vaguely in mechanics at school covering something along these lines but am not 100% sure!!) I am looking to work out the angle required to reach a certain point ie:
Object x fired from point 0,0 needs to collide with point 100,100. Obviously there is gravity involved etc so a direct look at vector / raycast is not what I am looking for here.
I had a look at convexSweepTest but it looked quite complex for the requirements :s
Hope you can help!
James